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- Set_Texture_Path (1)for Imagine Objects 1993/12/12Set_Texture_Path (1)
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- NAME
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- Set_Texture_Path - Modify Filename Path of all Textures in
- Imagine Objects
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- SYNOPSIS
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- Set_Texture_Path <New_Path:> [input_file] [output_file]
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- DESCRIPTION
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- Set_Texture_Path will read an Imagine object file in binary
- (TDDD) or ASCII (TTDDD) format (transparently to the user),
- will modify the filename path of all textures within all
- objects in the file and will output a binary (TDDD) Imagine
- object.
-
- Note that all T3DLIB programs have the intelligence built-in
- to determine whether the input file is in the binary or
- ASCII format. No corny hard-wired file suffixes are
- required. You may name your objects anything you wish.
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- IDENTIFICATION
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- Author: Glenn M. Lewis
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- Revision Number: 38; Release Date: 1993/12/12.
-
- The entire T3DLIB collection of source and executables are
- Copyright ⌐ 1988-1993 by Glenn M. Lewis. All Rights
- Reserved. Source code of T3DLIB may not be used in whole or
- in part in any commercial endeavor without the prior written
- permission of the author.
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- Imagine is Copyright ⌐ by Impulse Inc.
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- SEE ALSO
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- bumpit(1), mbb(1), readwrite(1), set_brush_path(1),
- spherize(1), tddd2dxf(1), tddd2mif(1), tddd2nff(1),
- tddd2off(1), tddd2pov(1), tddd2ps(1), tddd2ray(1),
- tddd2vort(1)
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- BUGS
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- -1-
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- Set_Texture_Path (1)for Imagine Objects 1993/12/12Set_Texture_Path (1)
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- No bugs known.
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